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Graviton Technology

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Graviton Technology

Post  Guest on Sun Jul 31, 2011 10:21 pm

What is the best way to achieve this research? I assume with solar plants and satellites. If that is so, does anyone know the amount needed?

I know I ask a lot of questions...lol

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Re: Graviton Technology

Post  Guest on Sun Jul 31, 2011 10:36 pm

There is a calculator: http://www.toolsforogame.com/costes/graviton.aspx?idi=en-us

It is based on energy production, obviously. But since we are talking about such a huge amount, the only realistic way is with satellites. Ideal you want a very hot planet (energy produced by sats is based on max planet temp) to build the sats. I had one in gal 3 at 256 degrees. This gave 66 energy per sat, requiring 4546 sats total.

Due to the enormous amount of sats that need built, you'll need to speed up production so that you're not crashed part way. Nanite 3 or 4 is needed for this. You should also do it in one shot, so you'll need all the resources on hand before you start.

Freelancer recently got graviton. Maybe he'll answer specific questions if you have them.

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Re: Graviton Technology

Post  Amplanohre on Mon Aug 01, 2011 9:33 am

I don't know about here in Fornax, but on Barym going for graviton was extremely difficult. I suspect that was because the more settled world made people bored so whenever they could they liked giving their fleet some action.

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Re: Graviton Technology

Post  Guest on Mon Aug 01, 2011 8:18 pm

so that's how another player can stop your graviton research.if they can destroy enough sats then your research is underpowered and it's over.

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Re: Graviton Technology

Post  freelancer on Mon Aug 01, 2011 10:20 pm

pecisely, when u are building if someone knocks out your sats, u have to start over. Thats why u need at least nanite 3 or even 4 is better +good shipyard, don't forget shipyard contributes to the building of sats(plus other ships).
I had nanite 3 in a #1 slot planet & 70 energy per sat for about 4200 sats & it took 24hrs + & luckily bigfoot attacked while i only needed abot 20 sats to finish in which i did. U need at least 3/4 the res to start & keep feeding the planet for grav while it is building. In the 24 hrs i kept feeding the grav planet & i only started with about 1/3 res but i had 6 planets feeding it.

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Re: Graviton Technology

Post  dnar on Mon Aug 01, 2011 10:56 pm

Was that your second attempt Freelancer?
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Re: Graviton Technology

Post  Guest on Wed Aug 03, 2011 4:10 pm

I believe so. The first try bigfoot crashed him early and left him with a few left over sats.

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Re: Graviton Technology

Post  freelancer on Thu Aug 04, 2011 9:39 pm

Yes it was & as Armedall0 said bigfoot crashed me early & left me with 100 sats.

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Re: Graviton Technology

Post  Guest on Mon Aug 08, 2011 1:10 am

FYI, its not max temp that sats are based on, its AVERAGE temp. you can have a -10 - +60 degree planet or a 49-57 degree planet, the second will produce more power Smile

Production

The formula for the output of a Solar Satellite is

\mbox{Energy} = rounddown(\frac{\mbox{Max Temp of Planet}}{4} + 20)

So if the max temp of your Planet was 36°C then your satellite output would be 29. The maximum output, however, is 50, despite some planets have a high enough max temp that they could produce 51-52 energy each.

In version 1.0 of OGame (the re-design) the above formula has been changed and now looks like this:

\mbox{Energy} = rounddown(\frac{\mbox{Average Temp of Planet} + 160}{6})

This results in slightly lower energy output than before on the hot planets and in a slightly higher energy output than before on the cold planets.

The max temp of the planet is the second (highest) temperature given on the overview page.

Slot Max Min Average Sat. Energy Required Sats Crystal Deuterium
1 259 200 220 63 4,762 9,523,810 2,380,952
2 190 150 170 55 5,455 10,909,091 2,727,273
3 140 100 120 46 6,522 13,043,478 3,260,870
4 90 50 70 38 7,895 15,789,474 3,947,368
5 80 40 60 36 8,333 16,666,667 4,166,667
6 70 22 50 35 8,571 17,142,857 4,285,714
7 60 20 40 33 9,091 18,181,818 4,545,455
8 59 10 30 31 9,677 19,354,839 4,838,710
9 55 -17 19 30 10,000 20,000,000 5,000,000
10 30 -10 10 28 10,714 21,428,571 5,357,143
11 20 -20 0 26 11,538 23,076,923 5,769,231
12 11 -50 -19 25 12,000 24,000,000 6,000,000
13 -30 -70 -50 18 16,667 33,333,333 8,333,333
14 -70 -110 -90 11 27,273 54,545,455 13,636,364
15 -110 -150 -130 5 60,000 120,000,000 30,000,000

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Re: Graviton Technology

Post  freelancer on Mon Aug 08, 2011 4:30 pm

Also it tells u the energy value of a solar sat when u build one an example from my 1 slot planet,

Solar satellites are simple platforms of solar cells, located in a high, stationary orbit. They gather sunlight and transmit it to the ground station via laser. A solar satellite produces 70 energy on this planet.

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Re: Graviton Technology

Post  Guest on Tue Aug 09, 2011 4:23 am

Armedall0 wrote:

Slot Max Min Average Sat. Energy Required Sats Crystal Deuterium
1 259 200 220 63 4,762 9,523,810 2,380,952
2 190 150 170 55 5,455 10,909,091 2,727,273
3 140 100 120 46 6,522 13,043,478 3,260,870
4 90 50 70 38 7,895 15,789,474 3,947,368
5 80 40 60 36 8,333 16,666,667 4,166,667
6 70 22 50 35 8,571 17,142,857 4,285,714
7 60 20 40 33 9,091 18,181,818 4,545,455
8 59 10 30 31 9,677 19,354,839 4,838,710
9 55 -17 19 30 10,000 20,000,000 5,000,000
10 30 -10 10 28 10,714 21,428,571 5,357,143
11 20 -20 0 26 11,538 23,076,923 5,769,231
12 11 -50 -19 25 12,000 24,000,000 6,000,000
13 -30 -70 -50 18 16,667 33,333,333 8,333,333
14 -70 -110 -90 11 27,273 54,545,455 13,636,364
15 -110 -150 -130 5 60,000 120,000,000 30,000,000

that gave me a head ache lol. its like the matrix or something lmao.

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Re: Graviton Technology

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