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building a moon

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building a moon

Post  Guest on Wed Jan 26, 2011 3:47 pm

Ive been missing out on some recycles runs with metal at 50k crystal at 50k plus.. seems like a moon comes along after. so whats up with a moon..

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Re: building a moon

Post  kommeat on Wed Jan 26, 2011 4:25 pm

the only way to get a moon is pure luck. when you crash a fleet if there is enough debris where the crash occurred there is a chance you can get a moon. the highest chance being 20% but this doesn't always mean you will get one.

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Re: building a moon

Post  Guest on Wed Jan 26, 2011 6:17 pm

Ive checked on wiki , do u mean crash my fleet in to my planet? looks like 2k light fighters should do it?

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Re: building a moon

Post  kommeat on Wed Jan 26, 2011 6:35 pm

we're in a 40% debris universe if i figured correctly it would be something like 1250 light fighters to hit 20% moonchance which is 2,000,000 debris

math on this

3k metal and 1 k crystal cost each 4k total res
at 40% df
1250 * 4000 = 5,000,000 *40% = 2,000,000
at 30% df
1667 * 4000 = 6,668,000 * 30% = 2,000,400


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Re: building a moon

Post  Guest on Thu Jan 27, 2011 4:49 am

To trade moonshots with a partner,
Build a fleet capable of winning against partner's 1667 LF (such as 350 CR or 116 BS) and station it at the planet you want your moon located.
Build a fleet of 1667 LF. Locate within striking distance of partner's desired moon planet.
Partner also builds and builds the same two identical fleets as above.
Discuss with your partner who will get the debris field, and initiate the required actions (see below)
Each of you would send your 1667 LF fleet on an attack mission against the other's superior ships.
The attacking 1667 will get destroyed by the defending ships, and the debris will give you the maximum 20% for a moonchance
If the force is with you, your 1667 LF will be demolished, and you will have given your partner a moon!
If not, repeat. Remember: 20% moonchance does NOT mean 5 tries will guarantee a moon!
also here is a list of various other ships and the amounts of them to create a 20%Probability of moon formation from ship debris
Ship 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
Small Cargo Ship 84 167 250 334 417 500 584 667 750 834 917 1.000 1.084 1.167 1.250 1.334 1.417 1.500 1.584 1.667
Large Cargo Ship 28 56 84 112 139 167 195 223 250 278 306 334 362 389 417 445 473 500 528 556
Light Fighter 84 166 250 334 417 500 584 667 750 834 917 1.000 1.084 1.167 1.250 1.337 1.417 1.500 1.584 1.667
Heavy Fighter 34 67 100 134 167 200 234 267 300 334 367 400 434 467 500 534 567 600 634 667
Cruiser 13 25 37 50 62 75 87 99 112 124 136 149 161 173 186 198 210 223 235 247
Battleship 6 12 17 23 28 34 39 45 50 56 62 67 73 78 84 89 95 100 106 112
Colony Ship 12 23 34 45 56 67 78 89 100 112 123 134 145 156 167 178 189 200 212 223
Recycler 21 42 63 84 105 126 146 167 188 209 230 250 271 292 313 334 355 375 396 417
Espionage Probe 334 667 1.000 1.334 1.667 2.000 2.334 2.667 3.000 3.334 3.667 4.000 4.334 4.667 5.000 5.334 5.667 6.000 6.334 6.667
Bomber 5 9 14 18 23 27 32 36 40 45 49 54 58 63 67 72 76 80 85 89
Solar Satellite 167 334 500 667 834 1.000 1.167 1.334 1.500 1.667 1.834 2.000 2.167 2.334 2.500 2.667 2.834 3.000 3.167 3.334
Destroyer 4 7 10 13 16 19 22 25 28 31 34 37 40 43 46 49 52 55 58 61
Death Star - - - - - - - - - - - - - - - - - - - 1
Battlecruiser 5 10 15 20 24 29 34 39 43 48 53 58 62 67 72 77 81 86 91 96

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Re: building a moon

Post  kommeat on Fri Jan 28, 2011 10:18 pm

just remember that if you go by the chart seed posted thats for a 30% debris universe. barym is 40% into debris. so figure that you need 75% of the fleets listed to achieve the same amount of debris

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Re: building a moon

Post  Guest on Sat Jan 29, 2011 9:36 am

Thanks for pointing that out, slipped my mind. I know you find that hard to believe. fail

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Re: building a moon

Post  kommeat on Sat Jan 29, 2011 5:05 pm

its ok seed. everyone makes mistakes

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Re: building a moon

Post  Guest on Sun Jan 30, 2011 8:51 am

rolling

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Re: building a moon

Post  Guest on Tue Feb 22, 2011 9:21 am

building a moon shot fllet of small cargos . take about 10 days to get ready. i want to put a moon at 1:412:7.. any one with a moon allready wanna b attacker?

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Re: building a moon

Post  Guest on Tue Feb 22, 2011 4:00 pm

Want to trade ? =)

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Re: building a moon

Post  Guest on Tue Feb 22, 2011 5:29 pm

sure .. ill add a attack force of light foghters ..

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Re: building a moon

Post  Guest on Tue Feb 22, 2011 11:41 pm

So how would this work.. ? Do I just build 1250 small cargo ships and crash it into your planet?

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Re: building a moon

Post  Guest on Wed Feb 23, 2011 6:23 am

if i understand it correctly. 1 attacks. 1 defends .. but ....stryfe wants in .. so 2 attack 1 defend ? well its moon shot n there is a slight chance of a moon forming.but not forming also.. ok if we do a 3 way , whats our best chance , with small carg...oh where do we go first . llya i will attack u first, now lets build up a fleet of small cargo , oh stryfe will what ?

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Re: building a moon

Post  Guest on Wed Feb 23, 2011 8:15 am

please dont do a moonshot with SC but with LF!!!

lf cost 3k 1k
SC cost 2k 2k

crystal is more expensive so use LF!!

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Re: building a moon

Post  Guest on Wed Feb 23, 2011 9:49 am

ok ill build light fighters . hope they can travel that far ...

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Re: building a moon

Post  Guest on Wed Feb 23, 2011 10:29 am

they can:P

just fly on lower %

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Re: building a moon

Post  Guest on Wed Feb 23, 2011 1:07 pm

3 way would be like tbolt > stryfe > llysa > tbolt?

I haven't started building any ships yet. So 1250 LF ?

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Re: building a moon

Post  Guest on Wed Feb 23, 2011 1:49 pm

yep:)

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Re: building a moon

Post  Guest on Wed Feb 23, 2011 10:41 pm

ok templer wants in .. in a quandry . as to how to do this ? but if im right ? sounds like 2 on 2 . so thats 800 light fighters.each or 3 on 1 . then its ah..what 600 each ..?. i wonder if there is a better way to do this ?say some one with a fleet allready to do the attacks?

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Re: building a moon

Post  Guest on Wed Feb 23, 2011 11:09 pm

It's easier now that we have even numbers - can just pair up. Each will need a 1250 Lf fleet to attack the other person. Only details left are who's attacking whom, when, and who is collecting the debris.

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Re: building a moon

Post  Guest on Thu Feb 24, 2011 3:50 am

but if we do 3 on 1 .. the 3 have lower numbers each.meaning light fighters right. so now the 3 have it easier. only the 1 has to come up with the big number..think about it......oh should b no debris field if . moon appears..

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Re: building a moon

Post  Guest on Thu Feb 24, 2011 7:20 am

my way to do "moonshot":
1- send 1 spying probe with mission attack
2- send 1250LF + 1 reck with mission attack
3- immediately after number 2 - send 110 recks with mission "collect debris"

my comments:
the debris will be collected around 30 seconds after it appears
the debris will appear always, no matter if moon is created or not
defense of the planet has to be strong enough to kill 1250 LFs easily

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Re: building a moon

Post  Guest on Thu Feb 24, 2011 8:28 am

so if i read this correctly . defense dosent need a fleet. correct?just nasty mad dog killer defense correct ? study

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Re: building a moon

Post  Guest on Thu Feb 24, 2011 11:59 am

yes correct....


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Re: building a moon

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